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THE GREAT ELEPHANT

THE GREAT ELEPHANT



 
He lives in the central street of the Nefs. When the majestic animal goes out for its walk, it is like architecture in motion departing a steel cathedral. The 50 passengers on board embark on an amazing journey on the Ile de Nantes. Each time the pachyderm goes out, it is a unique spectacle for everyone to enjoy.
From the inside, the passengers will be able to see the moving gears that power the legs. The machinist tells stories about the elephant and makes it trumpet. On the back of the Elephant, it’s like being on the 4th floor of a moving house, with a breathtaking view over the site of the former shipyards. In this time-travelling carriage, the passengers can voyage to the imaginary world of Jules Verne in the city where he was born.


The Great Elephant makes the connection between the Marine Worlds Carousel and the Warehouses where the workshop and the Machine Gallery, centre of the artistic proposal of the Machines de l’île, are located.
CNN) -- A prehistoric roar drowns out the delighted squeals of children madly dashing out of the path of the giant creature plodding towards them.
They need not hurry. The fantastical 48-ton elephant with flapping leather ears and undulating wooden trunk takes his time as he huffs and puffs his way across the park.
Welcome to Les Machines de L'lle -- a former shipping yard turned mechanical animal "dream factory," in the industrial port city of Nantes, in northwest France.
Dockyard to dream factory
The once dilapidated warehouses lining the riverfront have been transformed into a type of psychedelic Santa's workshop, with artists building everything from enormous flying herons to a carousel revolving with deep sea creatures.
But these whimsical animals are more than simply elaborate children's toys.
they're moving works of art, available for the public to climb on board and experience a retro fantasyland that "blends the invented worlds of Jules Verne and the mechanical universe of Leonardo Di Vinci."
"The animals are conceived to be 'traveling machines' instead of big thrills entrainment," said its co-artistic director Francois Delaroziere.
"It's the desire to conceive a city through a common imagination, in which the public becomes an actor."
The remarkable amusement park is the brainchild of La Machine, a street theater company famous for such creations as the 15-meter spider that crawled through Liverpool, in Britain, as part of the city's Capital of Culture celebrations in 2008.
In 2007, the $19 million Les Machine de L'lle opened in the hope of regenerating Nantes' deserted dockyards, which had been in decay since closing in 1987.
Backed by the local Metropole, the 337-hectare site is now one of the largest urban projects in Europe.
Free to the public, anyone can wander around the workshops filled with artists hammering and carving their latest creations -- though if you want to clamber on one of the marvelous animals, you'll need to buy a ticket.

Vintage Verne
The 25-meter tall Marine Worlds Carousel is the park's newest attraction, featuring 24 mechanical waves and three levels of rotating sea creatures -- from slack-jawed lantern fish to wriggling squid.
The animals' hand-carved vintage style has a charming Steampunk quality -- a genre of science-fiction featuring steam-powered machinery.
The alluring aesthetic is all the more fitting, considering Nantes is also the birthplace of 19th century writer Jules Verne.
Indeed, the sea monsters of his famous novel "20,000 Leagues under the Sea" come alive in the glowing merry-go-round teetering on the water's edge.
The 12-meter tall elephant -- lumbering beneath an ornate balcony of waving passengers -- is also reminiscent of Verne's book "The Steam House," featuring a group of colonialists living in a wheeled house pulled by a steam-powered elephant.
Making a move
The Great Elephant may amble across the park at a gentle three kilometers per hour, but inside he's a hive of activity -- propelled by a 450-horse power motor, 60 cylinders, 2,000-liters of oil, and a complex system of jacks, pulleys and gears.
A steel skeleton forms the base of the wooden body -- replete with wrinkles carved beneath the blinking eyes.
But the hydraulic beast isn't quite left to roam free, with an on-board driver steering him across the park, spraying onlookers with water from his rippling trunk.
"Sketchbooks are a starting point in creative process," says Delaroziere. "They offer ideas for the seizing, define the rules of the game, and provide a rich basis for builders to begin constructing their interpretations on."
Real big things
The fantastical world of Jules Verne looms large at Les Machines de L'lle.
But there's a distinct difference between the French author's pioneering novels and the psychedelic Steampunk park of his birthplace.
As Delaroziere says: "Jules Verne's creations remain imaginary. Whereas we built real machines."

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